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ANDRÉANNE GUAY

2D Artist

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Born in eastern Canada, the famous studio members won't stop to dream of their future. During their learning in their related field, the three founders of this young studio met in college where they were placed in the same group. Following three years of study, the three dreamers together decided to embark on the adventure to open up a studio to create games for mobile platforms.



Our mission: To dominate the world of digital imaging! We remain humble and realistic anyway!

ABOUT

Raphael Blanchet, handyman, takes care of everything about programming and special effects. However, because he is very talented and know how to do a lot of stuffs, he can help in all sources. His knowledge in animation and rigging is also very useful for us. His experience as Studio Saturé's CEO will help us to guide us to success (and domination).

RAPHAËL BLANCHET

Coder

Pier-Olivier Vachon, 3D artist, takes care of everything about modeling, lighting, texture and etc. His keen sense of observation and talent for 3D models make it one of the best of its kind. His experience in Studio Saturé as Scrum Master brings him notions of time that are also very beneficial for us.

Andréanne Guay, 2D artist, takes care of everything connected to concept art. She ensures that everyone respects the artistic direction decided at the beginning of each project. With her experience as artistic director at Studio Saturé and her great talent of designer, she is a great value.

3Arts Studio

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